
SereniTea
Welcome to SereniTea! A calming apothecary café set deep within a forgotten magic forest.
Here, you play as an Apothecary who brews warm, story-rich drinks for forest spirits, blending teas, fruits, and magical ingredients that change the final recipe.
- Create soothing brews.
- Serve wandering spirits.
- Discover magical reactions.
- Enjoy a calm, narrative-driven experience.
This project was built from the ground up as our first-ever game and a big leap into Unity development, art pipelines, narrative design, and sound! Please enjoy!
Meet the SereniTeam:
Max Matthews:
Technical Designer, Project Manager, Developer, Artist
Led technical design, drink crafting logic, recipe systems, and contributed to art and coordination.
Sara McKim:
Narrative Designer, UI/Asset Artist, Developer
Crafted the storybook tone, created UI elements and assets, and contributed to scripting and design.
Sarah McCrie
Developer, UX/UI Designer, Scene Director
Designed scene flow, day/time sequencing, and handling character logic.
Ye Li
Developer & Sound Designer
Handled audio design, soundtrack logic, ambience, and implementation of our musical systems.
Come play SereniTea!
☕ No timers, no pressure, just a warm cup of calm.
| Updated | 17 hours ago |
| Published | 7 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, macOS |
| Author | Dead_Darling |
| Genre | Role Playing, Visual Novel |
| Made with | Unity |
| Tags | 2D, Casual, Cute, Fantasy, Narrative, Pixel Art, Singleplayer, Sprites, Unity |
Download
Click download now to get access to the following files:
Development log
- New Character Preferences!17 hours ago
- New MacOS Build!6 days ago





Comments
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hi! your game is really cute and cozy, i like the design a lot! i was wondering if you accept voluntary translators to localize the game in other languages, if so i would be glad to localize it into turkish!
Thank you so much for playing our game! Since the game is currently still a demo, we're hoping to add more content for more days/dialogue first, but in the future we would be open to volunteer localization! We'll post more dev logs as our game continues to progress, so stay tuned!